I'm getting a lot of traffic from people looking for instructions on how to actually stealth to Lord Hiram Creed. Before I say anything more on the subject, I want to say this:
YOU ARE A ROGUE! IF YOU KNOW YOUR CLASS YOU SHOULD BE ABLE TO FIGURE IT OUT! THE BEST PART OF ROGUERY IS FIGURING OUT WAYS INTO PLACES YOU ARE NOT SUPPOSED TO BE AND GANKING SOMEONE! HALF THE FUN OF THE QUEST IS FIGURING IT OUT ON YOUR OWN! PLEASE, PLEASE, PLEASE AT LEAST TRY TO FIGURE IT OUT ON YOUR OWN!
That out of the way, I previously posted about the engineering HALO route I took (and how my old PTR route has been made MUCH more difficult), but I realize there are many non-engineer rogues out there who are still trying to get the path figured out. Recently I came upon another rogues blog that has the best detailed instructions on how to actually stealth in to assassinate Creed. Squelchy has written an excellent guide with pictures showing the positions of the guards and patrols etc. If, after reading my above shouting, you still need stealth directions to get to Creed, check out his article, Slouching Toward Gilneas: the Stealther's Guide to Hiram Creed, part one. He hasn't posted about the actual combat with Creed, I assume that will be part two, but I have that covered in a previous post.
Squelchy seems to be a pretty cool rogue, and I'm glad I stumbled onto his site. There's just one problem with him. He's a gnome. I like gnomes, really I do... just I like them tenderized and fileted with a bit of garlic and butter. The most fun part of the dinner prep is the tenderizing, but I guess I'll let it slide this time...
So Ghostcrawler (Blizzard Lead Systems Designer, Greg Street) posted another Developer Blog today, "Seeing the Forest for the Talent Trees," that addresses many of the common questions about the new Talent Trees in Mists of Pandaria. Is it really true that he wants to see bad players publicly humiliated? Well it certainly seems that way from the direction the development is going.
What follows is my analysis of that Developer Blog, from a rogue perspective:
So, from the jump in hits from people searching for answers on the legendary questline I'm going to make a quick mini-post. First off, you CANNOT start the questline, nor can you pickpocket Hagara, in the LFR version of the Dragon Soul raid. That out of the way, I can address the biggest question it seems - how to "Assassinate Creed."
I'm going to assume that you already got to Lord Hiram Creed one way or another, and are just looking for tips on how to kill him. For me it was pretty straightforward, I opened with garrote, he's susceptible to interrupts/CC/silence, built CP then used Recuperate. I then proceeded to wail on him, gouging to interrupt un-kickable casts, feinting damage, and dodging shadow breath. I'm using the standard 7/31/3 Combat build, though if you are having problems you could move the 2 points from Ruthlessness into Quickening for the 20% bonus to healing effects. I was flasked, pre-potted with Tol'vir, and used one healing potion mid fight. I also used a macro (will post it at the end) to Kidney Shot and immediately bandage - which only works if you KS him when you aren't standing in the Consuming Darkness. Don't be afraid to spend some money on this, you are already dumping 10k into it, what's a little bit more. Get consumables, Fortitude scrolls, etc! If you have friends that are willing to help they can buff you when you aren't phased, or give you consumables like lock-rocks.
So to summarize:
- Get and use consumables - flasks, potions, scrolls, BANDAGES, etc.
- Gouge his un-kickable casts to interrupt them.
- Keep recuperate rolling ALL THE TIME.
- Feint damage when you can.
- Don't stand in purple shit.
- Don't let him breathe on you.
- Don't forget to bandage yourself.
- If you are still having problems, ask friends to help with buffs, lock-rocks, etc.
Here's the macro I used:
/cast Kidney Shot
/use [target=player] Dense Embersilk Bandage
So, patch day has come and gone, and so has the new content. While I am glad for something different to do outside of Firelands, Dragon Soul was a bit of a let down. Sure, there were new and interesting mechanics, but there was no real difficulty. My guild went 7/8 the first night and only stopped there because some raid members couldn't stay any later. The second night we finished off Madness and now all sport the "Destroyer's End" title. We thought that the raids would be tuned harder for the release, since they seemed so easy on the PTR, but instead of making them harder, I think they made them even easier. I know that Blizzard is trying to be all inclusive, but isn't that what the LFR is for? Making things easier so everyone can do it that way, instead of taking away the challenge from those that like it? I'm hoping that the heroic modes offer a lot more challenge.
Note, all these reviews will be presented from a Combat Rogue in a 10m raid perspective:
Okay, so I'm going to try to get back to a regular schedule for this 20 Days of WoW Blogging Challenge. But we'll have to see how that goes. With the impending arrival of 4.3 and the new content, focus may be directed on more updates about the new content and any changes to the Fangs of the Father questline.
This daily challenge is an interesting one, its all about my favorite items from the game. Having a difficult time narrowing it down, I decided to do a top 5 list. You may notice, most of the items are, in essence, worthless, save for the nostalgia factor. Call me a sentimental Troll, but I just can't seem to part with some of these items that I spent so long and worked so hard to get.
I'm a little bit intoxicated, and today is a bit of a tough day for me, but the fact that it is a tough day for me also influenced my decision to write this. On any other day, thinking about my favorite WoW moment could have been a number of things - the guild BBQ I hosted, Blizzcon with friends, or even our first Rag kill (40m, not the new Rag). But thinking about it today, I thought of another moment, and it sort of highlights an important aspect that I really enjoy about WoW - the connection it can make with people. We make friends with strangers across the country. Whole families play the game and are able to do things together even if they are living apart. WoW isn't just a video game, it is a social tool. But I digress...
Blizzard just released the Mists of Pandaria Talent Calculator, so after all the speculation we now have an opportunity to really see what they have in store for us rogues. One would think that with all the negative rogue feedback, they would have made some changes, and they did. But what were the changes? Why nerfs of course! Well, there was one little buff to a talent in there but really it is only a PvP benefit, as I can't see any raid rogues choosing it.
The new Talent Calculator does also give us a glimpse into what our specialization skills will be, but those too are... underwhelming. I've gone through and pulled out some highlights for review, but with Bashiok saying "We wanted to take... everything... away from... your... gameplay..." (More on that in the summary below) we can see that we have a long road ahead of us.
Oh yea, I don't go into many details regarding Subtlety spec, but that's because I don't raid Sub. The information is here for all specializations however, read through it all and see for yourself:
This 20 Days of WoW Blogging Challenge is certainly keeping me on my toes. With other content to be posted, and the family gathering type holidays (and stabbing to get one of the 3 ASUS Transformers on sale for $250 at Best Buy on Friday morning) I will probably resume this on Monday. Maybe before. Maybe after. We will see.
Day 03 – Your first day playing WoW
It is tough to remember the actual specifics of the day, but I'll do the best I can. My buddy, and roommate at the time, and I were both big gamers. He had been a fan of several MMOs but I had done my best to stay away from them remembering how addicted to plain-ol' text-based MUDs I was at one time. I had ZERO interest in getting wrapped up into something with spiffy graphics and all. Then came World of Warcraft. My circle of gamer friends were all big into the Blizzard games. We used to have LAN parties and beat the snot out of each other in Warcraft and Starcraft, and played co-op (most of the time anyway heh heh heh) in Diablo. One of the friends got into the beta. We watched him play. And watched. And watched. And wrestled for the keyboard. And watched some more.
Finally, release day! My roommate and I had a running "Hey, thanks for getting me (item name here) for (holiday name here)" deal going, where we just bought ourselves what we wanted and spared the BS (though I do fondly remember our Xmas palm tree). Apparently I got him WoW on release day for Xmas that year. Something was going on and I was short cash so, uh, HE couldn't buy it immediately for me but I had it about three weeks later.
My first day playing WoW, and I was a few weeks behind my friends. I opted to play an Undead Rogue. (Yes gentle reader, this troll you all know and love was not always a troll!) As I said earlier, I had never played a graphical MMO before so I was getting used to the interface and just taking in the scenery. I remember wandering around somewhat aimlessly doing a quests here and there. Those who played in the early days will remember that quest hubs weren't quite as condensed as they are now. Somehow I ended up somewhere in between Brill and Undercity killing bats. And that's what I was did until I ran into a level 20ish warrior who suggested I go to Orgrimmar.
"What's an Orgrimmar?" I queried. "Here, follow me," he replied. And so I did. He led me to the Zeppelin tower and then further on to Orgrimmar. He gave me a few more pointers and went on his way. I spent about another hour wandering around Org checking everything out before I logged for the night, concluding my first day playing WoW.
Blizzard just posted an official 4.3 Patch Preview which summarizes the upcoming changes, and with the patch just around the corner, I thought I would compile a list of the new rogue gear made available. This information is all from the PTR so is subject to change, however with Blizzard pushing part of the patch download already, I don't expect many changes, if any at all. But this list is just that, a list, a compilation and not a detailed analysis for Best in Slot gear. I have my "napkin math" idea of what will be the best pre-heroic gear based on current stat weights, but those too may change somewhat.
Blizzard's official preview doesn't go into stat specifics, but is more of an overview. It includes a (very) brief preview of the Fangs of the Father quest-line, and an update on how Valor points will be doled out. Now, I'm not opposed to changing how Valor is issued, but one statement Bashiok made stood out: "Our goal with these changes is to move Valor back to the original intent of currency rewards as a consolation prize..."
Now, I wouldn't necessarily be opposed to that statement if, however, it was accurate. But by my napkin math, there are four pre-heroic BiS items that will need to be purchased with Valor Points, two of which have NO ALTERNATIVE. That means, at best, I will still need to buy at minimum two items just to fill empty spots. I'm not certain about other classes, I haven't analyzed the gear of any other class, but any class with Agility as its primary stat is going to need these two items as well. (Again, my data comes from the PTR, so Blizzard may slip a drop or two in before the actual release, but it's unlikely.) So the way it comes across to me has Bashiok saying: "Rogues need a consolation prize." (I see my next headline now...)
Once 4.3 actually hits and we have final numbers we'll be able to fine tune everything and have a more accurate BiS list. Who knows, maybe we'll get lucky and won't NEED to buy the Valor items to fill empty spots. In the mean time, peruse this and make your own assessments.
I can already tell that this is going to be annoying at times, and I am fairly certain that there will be the occasional spaces between days posting. So for the second post of the 20 Days of WoW Blogging Challenge we have:
Day 2 – Why you decided to start a blog
Well, this really should be more "Why did I start a gaming blog." A former raid lead suggested I create one during a discussion about their blog (now defunct) but I never got around to it. But that conversation planted the initial idea to fill avoid in quality rogue blogs. Elitist Jerks is a most excellent resource, and Aldriana posts excellent content, mot most players either are not willing wade through all the theorycrafting or are unable to. (Funny timing, someone else thought the same thing about the same time.) I figured that I could offer information out there that would be a benefit to other rogues. And I could have a place to direct people when they came to me with the same rogue questions.
The timing of the launch also had to do with Blizzcon. I had been tossing a project idea around for a while and wanted to have it up and running before Blizzcon. Well the full features aren't happening, but the basic concept is there, and thus this site was born.
But the site isn't just for others, it is also beneficial to me. Whenever I would get a "new" rogue question, I'd sometimes have to research the answers, and that forced me to delve deeper into the theorycrafting and study of the game mechanics. By having to research those things, it would make me a better player as well. My hopes are that by posting in a public manner like this, I will improve my own game as I research content to post.
And the last reason? For the chicks, man! Chicks dig Troll bloggers. Truth.